Consultant Life Edition

ASAP As Stressed As Possible

A Day in a Consultant's Life. A fast, satirical card game about deadlines, sabotage, support decks and the sacred ritual of pretending everything is under control.

2-5
players
7
career grades
∞
meetings
Support card exampleSabotage card exampleTask card example
Real cards. Real panic. Unfortunately, the emails are fictional.
“It’s just a small change.”“Can we align offline?”“The client loved the old version.”“Let’s add AI.”“No pressure, but production is on fire.”“Can we launch tomorrow?”“Who owns this?”“It’s just a small change.”“Can we align offline?”“The client loved the old version.”“Let’s add AI.”“No pressure, but production is on fire.”“Can we launch tomorrow?”“Who owns this?”
Learn to play

Your first turn starts here.

Set up the table, follow the turn, then open the details when you need them.

00Set up the table
PROJECTSmall · Medium · Large / Stress
MAIN DECK73 / Task · Support · Sabotage
Discard pile↙
GRADE1 / Player
STRESS0 / Start
Cards in hand
5
  1. 01

    Choose the mode

    Competitive: race to finish. Cooperative: work toward the shared objective.

  2. 02

    Reveal a Project

    Shuffle the Projects and reveal one. Read the objective for your mode, Stress limit and special rule.

  3. 03

    Deal the Grades

    Shuffle the Grades. Deal one face up to each player and apply its starting ability.

  4. 04

    Prepare the table

    Shuffle the Main Deck face down. Leave room for discards, Completed Tasks and Shields. Set personal and shared Stress to 0.

  5. 05

    Draw your hand

    Each player draws to their hand limit: normally 5 cards. Keep your Grade visible.

  6. 06

    Choose who starts

    Pick a first player at random. Keep the Project and shared Stress visible to everyone.

This guide uses the personal Stress Trackers. Increase or decrease your personal total when a rule adds or removes Stress; the shared tracker records the sum of all players’ Stress. The Stress Deck is the alternative tracking system.

01–05Your turn
  1. 01

    Draw

    Refill to your current hand limit. Normally 5 in Healthy/Stressed, 3 in Overburn/Burnout. Apply any draw modifiers.

  2. 02

    Play

    Play one card allowed by your state. Your Grade or Project may change this. Coffee Break and Wellness Check replace the action; pass if you cannot play.

  3. 03

    Resolve

    Apply the card and relevant abilities. Keep Completed Tasks in front of you; resolve Stress changes immediately.

  4. 04

    Check

    Check the Project objective. Reaching or exceeding the shared Stress limit ends the game immediately; do not wait for the next turn.

  5. 05

    Close

    If the game continues, discard down to your current hand limit and pass the turn. You choose what to discard unless an effect says otherwise.

One turn. No meeting required.

Example: Consultant, 2 Stress, 3 cards in hand. No additional Project effects. The objective is not yet complete and total Stress stays below the Project limit.

Cards in hand5
Stress2
Hand limit5
Stressed

Need the details?
StressStatePlayableHand limit
0–1HealthyEverything5
2–3StressedSmall, Medium Task · Support · Sabotage5
4–5OverburnSmall Task · Support3
6+BurnoutSupport only3

Grade exceptions: Junior Analyst always keeps a hand limit of 5. Director draws 1 extra card after refilling. Manager may play 2 cards of different types; state restrictions still apply.

Small+1Stress
Medium+2Stress
Large+3Stress
Try the stress meter
Live stress meter

From calm to corporate extinction.

Move the slider and watch your consultant become a pastel diagram of professional despair. The rules change as stress rises.

0
Calm Consultant
0
Calm Consultant

You still believe the timeline. Adorable.

0–1 HealthyStill says “happy to help”.
2-3 StressedCalendar looks like a QR code.
4-5 OverburnAnswers emails with breathing noises.
6+ BurnoutOnly communicates via resignation drafts.
Discover the cards

Three card types. One shared trauma.

Switch between Task, Support and Sabotage to see how each card type changes the emotional weather of the table.

Selected card
TASK

Monolith Decommissioning

Complete big work, score progress, and draw enough stress to hear the legacy system whisper your name.

GoalCounts toward project objective.
CostDraw 3 Stress after completion.
MoodTurn it off without turning off the company.
Choose your grade

Every career level has a coping mechanism.

Pick a corporate persona and receive one questionable advantage.

A typical consultant day

One day. Six meetings. Zero healing.

A tiny preview of how a session feels: time passes, scope grows, sanity decreases.

09:00
Daily standup
Everyone says “no blockers”. This is the first lie.
Support +1
10:30
Reply-all escalation
More pressure. Less clarity. More CC fields.
Sabotage ALL
12:00
Smart working
Webcam off, pajamas on. Sanity briefly protected.
Stress -1
15:00
Monolith decommissioning
Turn it off without turning off the company.
Task L
17:30
Project review
Cloud migrated. Still broken. PowerPoint says success.
2S + 2M + 1L
18:00
Emotional resignation
Not sent. Saved as draft. Again.
Burnout
Project showcase

Battlefields disguised as contracts.

Tap a project to reveal its special kind of pain.

Tasks: 2 Small + 2 Medium + 1 Large · Stress 22

Cloud Nine Thousand Problems

Cloud Nine Thousand Problems project card
MigrationBudget anxietySupport rule
Complete the listed mix of Small, Medium and Large Tasks instead of chasing a generic KPI total.
Tasks: 2 Small + 2 Medium + 1 Large · Stress 16

Omni-channel, Omni-chaos

Omni-channel, Omni-chaos project card
Seven touchpointsOne owner?Extra draw
Project success depends on completing the required task mix: Small, Medium and Large deliverables.
97
Inside the deck

97 cards. Everything has a job. Even the sabotage.

73 Main Deck cards + 10 Projects + 7 Grades + 5 personal trackers + 1 shared Project tracker + 1 How to Play / Rules Access card.

37Task
16Support
20Sabotage
10Project
7Grade
5Personal Stress Trackers
1Project Stress Tracker
1How to Play / Rules Access
Browse the card list

Task: 14 Small + 14 Medium + 9 Large. Titles below are the distinct cards; some have multiple copies.

Task

  • KPI Dashboard for the Board
  • Monthly Report Automation
  • Real-Time Dashboard
  • Access & Roles Audit
  • Endless Board Meeting
  • Toxic Backlog Review
  • Legacy CRM Migration
  • Hotfix Before the Demo
  • External Vendor Integration
  • Analytics Privacy-Compliant
  • CI/CD Pipeline Overhaul
  • Generative AI Chatbot
  • Employee App Redesign
  • European Rollout Plan
  • Monolith Decommissioning
  • Friday Evening Deploy

Support

  • Noise-Cancelling Headphones
  • Technical Break
  • Offline Weekend
  • Honest Retrospective
  • Lunch Break Yoga
  • Team Lead Coverage
  • Smart Working
  • Desk Power Nap

Sabotage

  • Client Scope Change
  • Surprise Strategy Call
  • Reply-All Escalation
  • Compliance Rework
  • Open Space Noise
  • Needed It Yesterday
  • Apocalyptic Merge Conflict
  • Duplicate Ticket Assigned
  • Last-Minute Strategic Review
  • Silent Deprioritization

Grade

  • Junior Analyst
  • Consultant
  • Senior Consultant
  • Manager
  • Senior Manager
  • Director
  • Partner

Project

  • The Portal Nobody Asked For
  • Cloud Nine… Thousand Problems
  • Omni-channel, Omni-chaos
  • Doctor, the App Is Crashing
  • Tickets to Hell
  • The Government Never Forgives
  • Fintech or Fin-Loss?
  • Black Friday, Black Burnout
  • Learning Management Suffering
  • Nobody Is Safe
ASAP Series

Consultant Life is just the beginning.

ASAP is a series. The consultant edition is here. Other stressed lives will follow.

Consultant Life EditionAvailable now

The first ASAP edition: 2-5 players survive real consulting projects between deadlines, sabotage and passive-aggressive support. Available soon in print.

Got a stressed life that deserves its own deck? Tell us: the next edition will be the one people ask for the most.

For those who know

You don't find ASAP. It finds you.

There's no store yet, no launch date, no marketing budget, just this page, passed from one exhausted consultant to the next. If someone sent it to you, they already saw themselves in it. Now it's your turn.

FAQ

Frequently asked questions.

Short answers, zero buzzwords. Almost.

Why are the cards in English?

For authenticity. The consulting world runs on English: nobody has ever simply talked to a client: they aligned the stakeholders. Playing in English is part of the satire, and it means the same deck works in any office on the planet.

How many players can play?

2 to 5 players.

How do you win?

Complete the Tasks required by the active Project card before total Stress on the table reaches the project limit. Support cards remove Stress and grant shields; Sabotage cards generously share the pain with your colleagues.

Do I need to work in consulting?

No. If you have ever had a deadline, a manager or a “quick call”, you are qualified. Consultants just get the extra pleasure of recognising themselves in every single card.

Competitive or cooperative?

Both. Race to complete the Project first, or switch to cooperative mode where everyone wins together, or burns out together.

Where can I buy it? Custom decks?

The retail edition is launching soon online. Companies can also order custom branded decks: yes, your firm’s logo on the Sabotage cards. Get in touch for corporate orders.